feat(ui): improve suggestion handling and input clearing
Enhanced suggestion handling to include empty state in message selection and improved UX by: - Clearing input field after selecting a suggestion - Adding selected suggestion as user message to chat - Maintaining all existing functionality while simplifying the flow Changes ensure more intuitive user interaction with suggestions while keeping the chat interface clean.
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1 changed files with 11 additions and 5 deletions
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@ -880,8 +880,8 @@
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</div>
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</div>
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<script>
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<script>
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function handleSuggestions(suggestions) {
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function handleSuggestions(suggestions) {
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// Find the last assistant message content div
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// Find all assistant message content divs (including empty state)
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const messageContents = document.querySelectorAll('.assistant-message-content');
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const messageContents = document.querySelectorAll('.assistant-message-content, #emptyState');
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if (messageContents.length === 0) return;
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if (messageContents.length === 0) return;
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const lastContent = messageContents[messageContents.length - 1];
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const lastContent = messageContents[messageContents.length - 1];
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@ -921,7 +921,10 @@
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btn.style.transform = 'scale(1)';
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btn.style.transform = 'scale(1)';
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btn.style.boxShadow = 'none';
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btn.style.boxShadow = 'none';
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};
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};
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btn.onclick = () => setContext(s.context);
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btn.onclick = () => {
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setContext(s.context);
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input.value = ''; // Clear input after clicking
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};
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container.appendChild(btn);
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container.appendChild(btn);
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});
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});
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}
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}
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@ -933,10 +936,13 @@
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// Get the button text from the clicked suggestion
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// Get the button text from the clicked suggestion
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const buttonText = event?.target?.textContent || context;
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const buttonText = event?.target?.textContent || context;
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// Set the input field value to the button text
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// Add the suggestion as a user message to the chat
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addMessage("user", buttonText);
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// Clear the input field
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const input = document.getElementById('messageInput');
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const input = document.getElementById('messageInput');
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if (input) {
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if (input) {
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input.value = buttonText;
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input.value = '';
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}
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}
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if (ws && ws.readyState === WebSocket.OPEN) {
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if (ws && ws.readyState === WebSocket.OPEN) {
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