/*****************************************************************************\ | █████ █████ ██ █ █████ █████ ████ ██ ████ █████ █████ ███ ® | | ██ █ ███ █ █ ██ ██ ██ ██ ██ ██ █ ██ ██ █ █ | | ██ ███ ████ █ ██ █ ████ █████ ██████ ██ ████ █ █ █ ██ | | ██ ██ █ █ ██ █ █ ██ ██ ██ ██ ██ ██ █ ██ ██ █ █ | | █████ █████ █ ███ █████ ██ ██ ██ ██ █████ ████ █████ █ ███ | | | | General Bots Copyright (c) pragmatismo.cloud. All rights reserved. | | Licensed under the AGPL-3.0. | | | | According to our dual licensing model, this program can be used either | | under the terms of the GNU Affero General Public License, version 3, | | or under a proprietary license. | | | | The texts of the GNU Affero General Public License with an additional | | permission and of our proprietary license can be found at and | | in the LICENSE file you have received along with this program. | | | | This program is distributed in the hope that it will be useful, | | but WITHOUT ANY WARRANTY, without even the implied warranty of | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | | GNU Affero General Public License for more details. | | | | "General Bots" is a registered trademark of pragmatismo.cloud. | | The licensing of the program under the AGPLv3 does not imply a | | trademark license. Therefore any rights, title and interest in | | our trademarks remain entirely with us. | | | \*****************************************************************************/ 'use strict'; import { GBLog, GBMinInstance } from 'botlib'; import { GBServer } from '../../../src/app.js'; import fs from 'fs/promises'; import SwaggerClient from 'swagger-client'; import { spawn } from 'child_process'; import { CodeServices } from '../../llm.gblib/services/CodeServices.js'; import { GBLogEx } from '../../core.gbapp/services/GBLogEx.js'; import { GBUtil } from '../../../src/util.js'; /** * Web Automation services of conversation to be called by BASIC. */ export class DebuggerService { public async setBreakpoint({ botId, line }) { GBLogEx.info(botId, `Enabled breakpoint for ${botId} on ${line}.`); GBServer.globals.debuggers[botId].breaks.push(Number.parseInt(line)); } public async refactor({ botId, code, change }) { const service = new CodeServices(); return await service.refactor(code, change); } public async resume({ botId }) { if (GBServer.globals.debuggers[botId].state === 2) { const client = GBServer.globals.debuggers[botId].client; await client.Debugger.resume(); GBServer.globals.debuggers[botId].state = 1; GBServer.globals.debuggers[botId].stateInfo = 'Running (Debug)'; return { status: 'OK' }; } else { const error = 'Invalid call to resume and state not being debug(2).'; return { error: error }; } } public async stop({ botId }) { GBServer.globals.debuggers[botId].state = 0; GBServer.globals.debuggers[botId].stateInfo = 'Stopped'; const kill = ref => { spawn('sh', ['-c', `pkill -9 -f ${ref}`]); }; kill(GBServer.globals.debuggers[botId].childProcess); return { status: 'OK' }; } public async step({ botId }) { if (GBServer.globals.debuggers[botId].state === 2) { GBServer.globals.debuggers[botId].stateInfo = 'Break'; const client = GBServer.globals.debuggers[botId].client; await client.Debugger.stepOver(); return { status: 'OK' }; } else { const error = 'Invalid call to stepOver and state not being debug(2).'; return { error: error }; } } public async getContext({ botId }) { const conversationsMap = GBServer.globals.debuggers[botId].conversationsMap; const watermarkMap = GBServer.globals.debuggers[botId].watermarkMap; const conversationId = conversationsMap[botId]; let messages = []; const client = GBServer.globals.debuggers[botId].client; if (client) { const response = await client.apis.Conversations.Conversations_GetActivities({ conversationId: conversationId, watermark: watermarkMap[botId] }); watermarkMap[botId] = response.obj.watermark; let activities = response.obj.activites; if (activities && activities.length) { activities = activities.filter(m => m.from.id === botId && m.type === 'message'); if (activities.length) { activities.forEach(activity => { messages.push({ text: activity.text }); GBLogEx.info(botId, `Debugger sending text to API: ${activity.text}`); }); } } } let messagesText = messages.join('\n'); return { status: 'OK', state: GBServer.globals.debuggers[botId].state, messages: messagesText, scope: GBServer.globals.debuggers[botId].scope, scopeInfo: GBServer.globals.debuggers[botId].stateInfo }; } public async start({ botId, botApiKey, scriptName }) { const conversationsMap = GBServer.globals.debuggers[botId].conversationsMap; let error; if (!GBServer.globals.debuggers[botId]) { GBServer.globals.debuggers[botId] = {}; } if (!scriptName) { scriptName = 'start'; } if (GBServer.globals.debuggers[botId].state === 1) { error = `Cannot DEBUG an already running process. ${botId}`; return { error: error }; } else if (GBServer.globals.debuggers[botId].state === 2) { GBLogEx.info(botId, `Releasing execution ${botId} in DEBUG mode.`); await this.resume({ botId }); return { status: 'OK' }; } else { GBLogEx.info(botId, `Running ${botId} in DEBUG mode.`); GBServer.globals.debuggers[botId].state = 1; GBServer.globals.debuggers[botId].stateInfo = 'Running (Debug)'; let min: GBMinInstance = GBServer.globals.minInstances.filter(p => p.instance.botId === botId)[0]; const client = await GBUtil.getDirectLineClient(min); GBServer.globals.debuggers[botId].client = client; const response = await client.apis.Conversations.Conversations_StartConversation(); const conversationId = response.obj.conversationId; GBServer.globals.debuggers[botId].conversationId = conversationId; client.apis.Conversations.Conversations_PostActivity({ conversationId: conversationId, activity: { textFormat: 'plain', text: `/calldbg ${scriptName}`, type: 'message', from: { id: 'word', name: 'word' } } }); return { status: 'OK' }; } } public async sendMessage({ botId, botApiKey, text }) { const conversationsMap = GBServer.globals.debuggers[botId].conversationsMap; let error; if (!GBServer.globals.debuggers[botId]) { GBServer.globals.debuggers[botId] = {}; } if (GBServer.globals.debuggers[botId].state != 1) { error = `Cannot sendMessage to an stopped process. ${botId}`; return { error: error }; } let min: GBMinInstance = GBServer.globals.minInstances.filter(p => p.instance.botId === botId)[0]; const client = GBServer.globals.debuggers[botId].client; const conversationId = GBServer.globals.debuggers[botId].conversationId; client.apis.Conversations.Conversations_PostActivity({ conversationId: conversationId, activity: { textFormat: 'plain', text: text, type: 'message', from: { id: 'word', name: 'word' } } }); return { status: 'OK' }; } }