194 lines
5.8 KiB
TypeScript
194 lines
5.8 KiB
TypeScript
const crypto2 = require('crypto');
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const { spawn } = require('child_process');
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const CDP = require('chrome-remote-interface');
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const {} = require('child_process');
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const net = require('net');
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import { GBLog } from 'botlib';
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import { CollectionUtil } from 'pragmatismo-io-framework';
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import { GBServer } from '../../../../src/app';
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import { DebuggerService } from '../DebuggerService';
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const finalStream = require('final-stream');
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const waitUntil = condition => {
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if (condition()) {
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return Promise.resolve();
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}
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return new Promise(resolve => {
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const interval = setInterval(() => {
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if (!condition()) {
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return;
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}
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clearInterval(interval);
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resolve(0);
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}, 0);
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});
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};
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const createVm2Pool = ({ min, max, ...limits }) => {
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limits = Object.assign(
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{
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cpu: 100,
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memory: 2000,
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time: 4000
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},
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limits
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);
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let limitError = null;
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const ref = crypto2.randomBytes(20).toString('hex');
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const kill = x => {
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spawn('sh', ['-c', `pkill -9 -f ${ref}`]);
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};
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let stderrCache = '';
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const run = async (code, scope) => {
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const childProcess = spawn(
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'cpulimit',
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[
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'-ql',
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limits.cpu,
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'--',
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'node',
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`${limits.debug ? '--inspect=' + limits.debuggerPort : ''}`,
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`--experimental-fetch`,
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`--max-old-space-size=${limits.memory}`,
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limits.script,
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ref
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],
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{ cwd: limits.cwd, shell: false }
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);
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childProcess.stdout.on('data', data => {
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childProcess.socket = childProcess.socket || data.toString().trim();
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});
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childProcess.stderr.on('data', data => {
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stderrCache = stderrCache + data.toString();
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if (stderrCache.includes('failed: address already in use')) {
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limitError = stderrCache;
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kill(process);
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}
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if (stderrCache.includes('FATAL ERROR: Reached heap limit Allocation failed - JavaScript heap out of memory')) {
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limitError = 'code execution exceeed allowed memory';
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kill(process);
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}
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});
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let socket = null;
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await waitUntil(() => childProcess.socket);
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socket = net.createConnection(childProcess.socket);
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socket.write(JSON.stringify({ code, scope }) + '\n');
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// Only attach if called by debugger/run.
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if (GBServer.globals.debuggers[limits.botId]) {
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const debug = async () => {
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return new Promise((resolve, reject) => {
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CDP(async client => {
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const { Debugger, Runtime } = client;
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try {
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GBServer.globals.debuggers[limits.botId].client = client;
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await client.Debugger.paused(async ({ callFrames, reason, hitBreakpoints }) => {
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const frame = callFrames[0];
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// Build variable list ignoring system variables of script.
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const scopeObjectId = frame.scopeChain[2].object.objectId;
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const variables = await Runtime.getProperties({ objectId: scopeObjectId });
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let variablesText = '';
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if (variables && variables.result) {
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await CollectionUtil.asyncForEach(variables.result, async v => {
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if (!DebuggerService.systemVariables.filter(x => x === v.name)[0]) {
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if (v.value.value) {
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variablesText = `${variablesText} \n ${v.name}: ${v.value.value}`;
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}
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}
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});
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}
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GBServer.globals.debuggers[limits.botId].scope = variablesText;
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GBLog.info(`BASIC: Breakpoint variables: ${variablesText}`); // (zero-based)
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// Processes breakpoint hits.
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if (hitBreakpoints.length >= 1) {
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GBLog.info(`BASIC: Break at line ${frame.location.lineNumber + 1}`); // (zero-based)
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GBServer.globals.debuggers[limits.botId].state = 2;
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} else {
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GBLog.info(`BASIC: Configuring breakpoints if any for ${limits.botId}`);
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// Waits for debugger and setup breakpoints.
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await CollectionUtil.asyncForEach(GBServer.globals.debuggers[limits.botId].breaks, async brk => {
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try {
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const { breakpointId } = await client.Debugger.setBreakpoint({
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location: {
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scriptId: frame.location.scriptId,
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lineNumber: brk
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}
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});
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GBLog.info(`BASIC break defined ${breakpointId} for ${limits.botId}`);
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} catch (error) {
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GBLog.info(`BASIC error defining defining ${brk} for ${limits.botId}. ${error}`);
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}
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});
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await client.Debugger.resume();
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}
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});
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await client.Runtime.runIfWaitingForDebugger();
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await client.Debugger.enable();
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await client.Runtime.enable();
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resolve(1);
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} catch (err) {
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GBLog.error(err);
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kill(childProcess);
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}
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}).on('error', err => {
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console.error(err);
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kill(childProcess);
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reject(err);
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});
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});
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};
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await debug();
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}
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const timer = setTimeout(() => {
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limitError = 'code execution took too long and was killed';
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kill(childProcess);
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}, limits.time);
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try {
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let data = await finalStream(socket);
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data = JSON.parse(data);
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if (!data.length) {
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return null;
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}
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if (data.error) {
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throw new Error(data.error);
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}
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return data.result;
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} catch (error) {
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throw new Error(limitError || error);
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} finally {
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kill(childProcess);
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clearTimeout(timer);
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}
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};
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return {
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run
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};
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};
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exports.createVm2Pool = createVm2Pool;
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