The ui_server proxies WebSocket connections. It was accepting the client's WebSocket connection (ws.onopen triggered on the client), but if it couldn't connect to the backend (or if the backend disconnected), it would drop the client connection right away (ws.onclose triggered).
The issue was that reconnectAttempts was being reset to 0 inside the ws.onopen handler. Because the connection was briefly succeeding before failing, the reconnectAttempts counter was resetting to 0 on every attempt, completely circumventing the exponential backoff mechanism and causing a tight reconnection loop.
Modified the WebSocket logic across all relevant UI components to delay resetting reconnectAttempts = 0. Instead of resetting immediately upon the TCP socket opening, it now safely waits until a valid JSON payload {"type": "connected"} is successfully received from the backend.
- Reverted chat path from /suite/partials/chat.html to /suite/chat/chat.html (full app)
- Kept tasks path as /suite/tasks/tasks.html (full app, already correct)
- Kept vibe path as /suite/partials/vibe.html (no dedicated vibe directory exists yet)
- All other apps already using correct full app paths
The partials directory should only contain fragments for embedding in other pages,
not standalone apps. Desktop icons must load full apps into windows.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Built custom vanilla JS Window Manager (window-manager.js)
- Replaced default.gbui with new desktop.html featuring Windows 95 spatial metaphor + Tailwind aesthetics
- Redesigned icons, taskbar, sidebar, and workspace to exactly match the target PDF layout
- Migrated Chat, Tasks, and Terminal into pure HTMX fragments to load seamlessly inside floating panels
- Added missing CSS rules to handle window rendering without CDNs